We haven’t been writing up new games very much lately, largely because we just haven’t been playing that many new-to-us games of late. But now we have cracked open another of the pile of Lego games that we have lying about the place. This time, we have Lava Dragon, a game that involves knights, a dragon and, yes, some lava.
Our copy of the game got picked up from a charity shop recently, and the parts were mostly assembled, so we didn’t have the fun of building the whole assembly, but we did spend a little while checking that everything was set up right. It mostly was.
This is one of the smaller Lego games, with a small “board” being a pyramid-shaped mountain, and you move your knight figure up the steps on it trying to get to the top first. Die rolls may make lava move around, potentially blocking your way, and there is an optional rule (which we didn’t use) where the knights can get knocked off the mountain when eruptions occur. The distinctive Lego die in this case starts off with little on it, but gradually changes, so on most turns you get to add a little square onto the side you rolled, meaning you get more movement the next time that side is rolled. And you sometimes get to move on other players’ turns. This part is really quite cool, and means that the game speeds up as it goes along.
Like most of the Lego games, though, this is really not very much of a game. I quite enjoyed it though, and Miss B demanded a second game straight after we finished our first. The attraction of a Lego dragon is not to be underestimated. And the way the die is used in this game is, I think, the most interesting variant I have seen yet and one which makes proper use of its Legoness.
We still have a few more of the Lego games to go…
The verdict from Miss B (aged 8¾): “Brilliant! 100% I like the dragon, the dragon is cute. This is the best Lego game I’ve played so far. I recommend it a lot. :)”
The game: Lava Dragon (Lego), 2 to 4 players aged 7+.
I was expecting October to be a bit quiet on the gaming front, but was seriously mistaken as we ended up playing 36 games, of 22 different titles. OK, so most of the games were crammed into a couple of game binge days, and a lot of them were short games that we played more than once, but there were some pretty big games in there as well.
So the top game of the month, in terms of number of plays, was One Night Ultimate Werewolf, which Miss B loves but we don’t get to play often. In this case we played it a few times with one of her school friends, whose dad later joined us for a couple more plays. Next most popular was the ancient game of Nim, this time played on a bit of paper (rather than with coins or stones), with three plays, followed by a whole bunch of two each: ‘6’, Boggle Slam, BraveRats, Empire Express, Gnomi (a prototype from someone else), Noughts and Crosses, and Sleeping Queens (a former favourite, back after a long absence).
This doesn’t make a huge difference to the year’s standings, as we still have the little tin of dice that is ‘6’ ahead, now with a slightly increased count of 19 plays, followed by Yardmaster Express, still with 16. Way behind, Timeline and Backgammon are on 11 plays each, and Love Letter, Dobble and Boggle Slam all on 10 plays.
Finally we come to the 10×10 challenge. We didn’t make a lot of progress in October but, critically, we did get a couple of plays of the biggest game in the set, Empire Express. We also notched up a play of Plyt and finished off our plays of Love Letter. We now have four games completed and three more only two plays from the target. Miss B has looked at this and seen that the end is definitely in sight and, even though right now she is less than enthusiastic about some of the games on the list, she thinks we might be able to do it…
|Game||Plays so far|
|Apples to Apples||8|
|Piece o’ Cake||5|
|Heckmeck am Bratwurmeck||6|
Will we succeed? Watch this space. It’s going to be close.