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Oh, I can’t push that one

June 29, 2015

I remember being given Cambio by some friends as a Christmas present many years ago. It was a really nice object to receive, being a load of large wooden cubes with designs printed on the faces, with a wooden board/frame on which to arrange them. We played the game a few times that Christmas, but unfortunately it has remained on the shelf for most of the time since. Until Miss B got onto her current interest in abstract strategy games, so it came out again…

Cambio

In a neat move, the squares capture two corners at once.

So Cambio is one of those games that can be loosely described as turbo-charged tic-tac-toe. Play is on a five-by-five grid and you slide cubes with your personal symbol uppermost in on one side of the board, pushing another cube out of the other side, but with the restriction that the cube coming out may not show your opponent’s symbol. The first player to get a five-in-a-row is the winner.

That’s all there is to the standard two-player game (though there are alternative rules that allow more players), and the strategy basically involves taking control of corners as quickly as you can. It all works well and is a nice twist on an old standard. And those cubes are a pleasure to play with. This sort of game can be really made by good quality components, as we know from playing those jumbo games at UK Games Expo, or playing chess with large, weighted pieces.

Miss B found the game straightforward to learn and play, but occasionally forgot the rule about not pushing your opponent’s symbol off the board. Given that there are up to six different symbols cluttering up the board to start with, it is easy to overlook this and plan an illegal move. Still, that only happened a few times and we had fun playing. I’m not sure this will get played as often as some other games (and actually, right now, I think the big buzz is exploring the sheer range of options in this style), but it has been a modest success. As always, though, I’ll leave the last (ish) word to Miss B…

The verdict from Miss B (aged nearly 8½): “It’s not my favourite abstract strategy game and I’d give it about 97%. For my opinion I wouldn’t play it as much as the other games but I’m still happy to play it a few times.”

The game: Cambio (Lagoon Games), 2 to 5 players aged 9+.

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