Fire attack… shield! Yes!
We have just received a package of stuff from Kickstarter projects, including a new dice game called Dragon Slayer. It has some quite groovy custom dice, and right now the combination of dragons and dice is too much for Miss B to resist, so we managed to give it a go before the packaging had reached the recycling bin.
About these groovy dice… Well, there are four sets of them, one set including axes and shields on the faces, for attacking and defending, and the others being a set in each of red, green and blue, made up of a die for the head, wings and tail of the dragons, along with some mountain sides, which are useless. All the dice also have one or more “fire breath” sides, which you don’t want to roll unless you also get shields. These dice look great, and each colour of dragon also has its own distinct design, which is a nice touch.
The idea is that you choose one of the dragons to hunt (the red is most dangerous but scores most points, while the blue is easiest but lower scoring), take the three corresponding dice and roll them with your own warrior dice. The aim is to roll all three parts of the dragon plus an axe with which to slay it. If you roll more fire breath faces than shields, you lose some of your warrior dice, and then you get a chance to reroll any dice that aren’t dragon parts or lost. If you complete the required set, you get the option to either score up your kills or try hunting another dragon (without any dice you lost in the fires).
Oh, and each player has one “challenge” token, which they can play to force another player to push on when they were wanting to stop. The challenged player can refuse and score reduced points for the round, or accept and get extra points if successful. The challenger gets points if the challenge is refused or failed.
That’s it. The game is played up to 40 points, may the best dragon hunter win!
We haven’t really played this enough yet for me to get a real feel for it, but I do quite like it so far, plus the game has a very different feel to the other dice games we have, which is definitely in its favour. That, plus the lovely dragony dice has really won me over, despite the fact that luck of the dice can make for enormous swings in the game — we have had a couple of rounds where one of us just wipes out instantly by rolling a vast quantity of fire attacks, and several others where a dragon is simply defeated with the first roll. Playing with adults, the challenge tokens would be far more of a thing than they were for us, and would add a nice extra layer onto the game, but it’s still going to be mostly about rolling lovely dice.
What matters, though, is what Miss B thought. As always, we finish with her thoughts, but as we were playing she said that she hoped we would tie at the end because the tie-breaker is to play another round, and she wanted to keep playing.
The verdict from Miss B (aged 7¾): “Very good game. I like the names (Camicaze and Hiccup). Ten out of ten.”
The game: Dragon Slayer (Indie Boards & Cards), 2 to 6 players aged 14+.