Over here, little guy…
I must admit that when I first heard of Gubs, I thought it looked cute, but didn’t think it would be a hit in our house as it is a lightweight card game with loads of chaotic attacking other players, stealing or destroying their resources. Boy was I wrong. The description I’ve just given is about right but the “take that!” aspect of the game turned out to not be a problem.
This game is basically about trying to have the most gubs (cute little bug-like critters) under your control at the end of the game. This involves playing gub cards in front of you, protecting them with barricades (like mushrooms), luring your opponents’ gubs to your side with shiny things or trapping them in soap bubbles or with shiny rings (which they feel compelled to hold on to), or use a number of dirty tricks to tip the balance in your favour.
One disadvantage of the game is that there is a fair bit of text on some of the cards and you need to figure out how and when to play them. Miss B was soon taking this in her stride, though, and revelling in wiping out my barricades and luring my poor, hapless gubs over to her side.
Gubs is really a very chaotic game, with massive swings happening in play, occasionally due to random events that you really can’t do much about and which could mean that you lose all your cards and have to miss your turn. But, you know what?, we don’t care. There have been a couple of occasions when Miss B’s lower lip has quivered at the way things have gone, but that has never lasted more than a moment and often another turnaround has happened soon afterwards. She keeps coming back for more and over the last couple of weeks this has been, by some margin, our most played game.
The verdict from Miss B (aged nearly 6½): “Gubs is 10 out of 10 or 15 out of 15. It is one of my favourite games now. I like the cricket song and how lures, super lures and traps work. I also like the speech marks on the cards.”
The game: Gubs (Gamewright), 2 to 6 players aged 10+.