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The zombie is a girl

June 12, 2013

Let’s get this out of the way without any mucking about: Get Bit! is a very silly game. Depending on the version you own, you have a bunch of robots, pirates, robot pirates, or whatever, all being pursued through the water by a shark which periodically bites a limb off whomever is closest to it. And you actually have little robot figures which you pull the arms and legs off to indicate their state of incapacity. This is very silly indeed.

Looks like blue's full complement of limbs is about to get depleted.

Looks like blue’s full complement of limbs is about to get depleted.

The set we have is Get Bit! Deluxe, which comes in a nice tin and has stickers that you attach to the robots to turn them into pirates (though there are also stickers for a skeleton, a zombie, Cthulhu, and a panda), which turns the first play into a craft project, one which Miss B and I enjoyed greatly.

So, to play, you set up the robots in a line with the shark (yup, there’s a little toy shark too) at the end, then everyone plays a numbered card from their hand. Robots are then shunted to the front in order of their card number, but only if nobody else has picked the same number. This can, frankly, be hysterical as you watch your poor robo-pirate slipping back through the line with nothing you can do about it but get bit. Bitten. Whatever.

We just had to include a gallery of our heroes.  There were plenty more decoration options we could have chosen.

We just had to include a gallery of our heroes. There were plenty more decoration options we could have chosen.

I was a little concerned that Miss B wouldn’t like the dismembering aspects of the game but I needn’t have worried. The pirates aren’t real, of course, and being allowed to dismantle toys as part of a game is a definite bonus. We just played the game with two of us, which was a little unwieldy as we had two robots each, but it just meant that we had to choose two different coloured cards from our hands each turn. No problem, we got the hang of that. And the time Miss B accidentally chose two cards of the same value (thus preventing both her robots from moving) didn’t turn into an issue, and in fact was funny when it transpired that this ended up in one of my robots losing a limb after all.

We’ve since played a three-player game with S joining us, and this was also quick and fun. I think we have another winner here.

The verdict from Miss B (aged nearly 6½): “It’s okay. I’d say 9 out of 10, or 15 out of 20.” (The rating system may need some refinement, but there you have it.)

The game: Get Bit! (Mayday Games), 2 to 6 players (it says 3 to 6 on the tin but gives rules for 2) aged 7+.

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