Why do the herrings get scared off by the salmon?
I picked up a game called Enuk at The Works just before Christmas. It is supposedly about a little Eskimo (that’s the term used in the game, even if it isn’t correct) boy helping his parents build an igloo while looking out for arctic wildlife. It looked cute and the reviews and ratings on The Geek weren’t bad for a kids’ game, so I picked it up.
This very much is a kids’ game. But what stops this from being a tile-matching memory game is a really neat little press-your-luck mechanic. You see, you turn over tiles and can keep turning over tiles until you choose to stop, you find a piece of the igloo, or animals start scaring each other off. Herring flee from salmon; salmon flee from seals, seals from polar bears and polar bears from reindeer accompanied by humans. So when you have turned over a few tiles you have to decide whether to claim those for your scoring stack, or turn over another and risk losing several tiles due to one of these fleeing issues. I really rather like that. And Miss B, after a little confusion for the first couple of times, got to really enjoy this aspect of the game.
Our first game was over remarkably quickly — when eight reindeer tiles have been drawn, the day ends and there is a special memory round for people who have managed to find bits of the igloo. So we had a second game, which used up pretty much all the tiles. Miss B won comfortably in both games.
I quite like this. The game is very random indeed, but due to it rewarding some memory, it is less so than most dice games, and that press-your-luck aspect makes the game feel rather more meaty than I had expected. It’s not enough that I would play this with an all-adult group, but it’s definitely a worthwhile purchase and Miss B is keen to play it again.
The verdict from Miss B (aged 6): “Really good because of the way things ran away from each other.”
The game: Enuk (Queen Kids), 2 to 5 players aged 5+.